Critical Backlash: This game has had a lot of criticism for its confusing nature and its overdone difficulty (both in the fake and legitimate difficulty), but for some the difficulty actually is a selling point.Some detractors would even say that this game is worse than Mega Man X7. Contested Sequel: Some fans appreciate the difficulty of this game as a fun challenge, the gameplay upgrades over the previous Mega Man X PlayStation games, X4 and X5, the more balanced focus between X and Zero, and giving Alia more relevance to her character, while others dislike or hate this game for its unfairness and for being an unplanned sequel that caused more confusion in the plot.Speedruns especially also go with defeating just Sheldon for his Guard Shell, then go defeat High Max in one of the Nightmare stages to unlock the Gate's Lab stages early. Complacent Gaming Syndrome: Difficulty or not, players often go to Mijinion's level first since that's where the Nightmare area is reached both the fastest and easiest, and unlock Zero as a playable character.Catharsis Factor: There's a big feeling of satisfaction to be had after successfully rescuing all 128 Reploids without losing one.Broken Base: Depending on who you ask, the presence of Japanese voices are either a proof of how poorly executed the game was or a good thing considering the bad quality of the English dubs in Mega Man X4 and Mega Man X7.Infinity Mijinion as well, as it's the second shortest main level of the game (after Sheldon's) and has the easiest access to its Nightmare portal its Nightmare area is also short, allowing you to reach its boss room (and Dynamo) easily.Shield Sheldon is mercifully brief, and much more forgiving in difficulty than the rest of the game.And the best part, you can engage him countless times. He also falls down easily to his weakness weapons, and if you do so, he drops a big Nightmare Soul (which you normally get from the 8 bosses, for 200 points), up to 3 times. Just like he was in X5, Dynamo (one of the Bonus Bosses) is the easiest boss in the game, compared to the Nightmare area you have to traverse to get to him.Blaze Heatnix could be an apology to how annoying the Nightmare Snakes miniboss gauntlet is.Ground Scaravich is by far pretty easy, and is almost an apology for how infuriating his randomly generated level is.
It comes across as a poor attempt at allowing X to be aware that Zero may still be alive.for some reason. As for the Zero Nightmare's sudden appearance, it's never explained why it helped X in the first place. This time, there is no trace left of the D-1000. Suddenly, the Zero Nightmare teleports in the room, slashes the D-1000's remains, then teleports away as the latter explodes again.
MEGAMAN X5 BOSSES PATCH
And for those who the feel like the changes to the gameplay make X6 too easy, they can customize the patch however they like, and a workbook is available to help educate them on how the modifications work. Better Than Canon: The X6 Tweaks project has been viewed by many players as a vast improvement over the original version of the game, mitigating a lot of the game's infamous difficulty, restoring some of the leftover but unused features, addressing the game's many errors, and giving players a proper localization of the game.
Blaze Heatnix is so rocking that it's not weird to hear people complimenting the song and hating the level. Even detractors usually have no problem admitting as much. Awesome Music: Many players describe the music in this game as some of the best in the franchise.The parts system is improved over X5 since players can grab everything and fully empower either X or Zero.Here, while it has the same limitations of only working on the floor and standing still it is stronger and has a faster rate of fire.